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Stepper (49)
Project: Family movie (“The Journey”)
Known as: Stepper
Real name: Steps Across the Land like Lightning and Echoes of Thunder
Group affiliation: Patron
Physical description: Stepper is built like a draft horse (a Clydesdale, specifically – down to the hair on his hoofs). He is very large (the lowest point on his back is slightly over Patron’s head). He is a beautiful dappled gray, like silvery moonlight shining through the foliage at night in the forest. His mane is pure white and he is a striking figure.
Personality: Stepper is disciplined soldier through and through. He believes in strict regimen, chain of command, and the right way being the only way. Pity the groom that doesn’t meet his standards in helping him prepare for the day (saddle polished, cinched properly, etc.). He is extremely professional and does not idly chit-chat while at work (he will gladly discuss tactics). In battle he is brave a fierce. When off-duty, he will gladly discuss military history with anyone who is knowledgeable on the topic. As his commander and friend, his is extremely loyal to Patron (only she may ride him, unless she orders otherwise).
He really dislikes Spellbreaker, who to Stepper has no sense of duty.
History: The goddess of thunder and the goddess of lightning have been known on occasion to fashion children for themselves. One such creation was Skycleaver, an equine goddess of horses who had the strength of thunder and the speed of lightning. Every 125 years, Skycleaver chooses to grant her blessing to a newly-born horse. Those such blessed have been some of the greatest equine heroes in the history of the kingdom (with a few being instead the most formidable of villains). “Steps Across the Land like Lightning and Echoes of Thunder,” or just “Stepper,” is the latest horse so blessed and is among the most gifted.
Seeking greatness, Stepper enlisted in the military (note, the kingdom’s military is was quite diverse at the time – with more than a few talking animals and mystical creatures). He thrived in the military where he proved to be exceptional in many roles. His tremendous speed and bravery made him a terrific messenger. His strength and organizational skills made him a great quartermaster (both hauling and inventorying supplies). He was terrifying on the battlefield – his hooves and teeth being lethal and his supernatural speed and strength making his charge shattering to most any barrier he faced.
Stepper became rather arrogant as he seemed heads and shoulders (literally) above any of his peers. In a realm of magic, however, some worried that his confidence would not serve him well as there were foes who could lay him low, especially if he was overconfident. One of his commanding officers, Patron, decided that the problem should be addressed. To the surprise of all, she challenged Stepper to one on one combat: Stepper was to meet her in the afternoon at a location she specified.
Stepper would have simply scorned such a challenge from someone else but felt that would be too disrespectful to a superior officer. Additionally, he believed that since she was foolish enough to make such a challenge, she had not developed a proper appreciation for his gifts. He decided an up-close demonstration might be exactly what she needed. He would try not to hurt her TOO badly.
At the appointed time and location, Stepper was insulted to see that Patron had arrived without her fabled armor nor sword. As if that alone wasn’t enough to stoke his anger, she greeted him with a number of choice insults. He shot into battle like an arrow, heedless to the damage he might cause. But as fast as he was, Patron was quick. Waiting until the last possible moment, she was able to leap and roll out of the way of his initial charge. He attempted to turn around quickly but encountered a problem. The footing became loose and wet and he slipped and continued sliding forward. This caused him to travel into still worse terrain. In his eagerness to teach Patron a thing or two about his abilities, he was getting a lesson in making sure you considered your battleground before fighting.
Patron had led him into, or perhaps had created, and area of quicksand. Soon Stepper was thrashing mightily and causing himself to get more and more mired. While he was struggling, Patron causally pulled out a bag of acorns. Once Stepper was mired up to his belly, Patron called to him to yield. Stepper angrily refused, so Patron hit him square between his eyes with an acorn. Of course this caused the mighty Stepper no harm but enraged him mightily. After more thrashing, Patron gingerly stepped closer (the terrain being less of an issue for her lighter weight). She again called to him to yield and after his refusal scored another shot with an acorn.
This continued until Stepper was mired up to his chin. At last, Patron said, “You have been bested, great Stepper. It is obvious to all that I have won this conflict. Will you let your pride trump your honor?”
“Honor?” Stepper spat back. “What honor is there in yielding? And what honor do you have in using trickery to defeat me?”
“If it were trickery, it was of the mildest sort,” Patron answered. “What soldier lets his opponent choose the battleground? What soldier has no care for the terrain while fighting? And as for yielding, you were sparring with an ally today. I did not challenge you to the death. We spar to learn and improve ourselves. There is true nobility in acknowledging an ally you respect has out gamed you and that you have learned a lesson. So, horse, have you learned a lesson, or shall your pride drown you?”
After a long pause, Stepper said “I yield.”
Immediately lines were cast and Stepper was pulled from his plight (Patron had planned for this end).
“I believe I might have more to learn from you, Patron” Stepper said.
“We shall learn from each other, my friend,” Patron responded. “I, too, have learned a lesson. I had insulted you to lure you but I now I regret urging such speed from you. You barely grazed one of my feet as thundered by but I am quite certain there is now a bone or two broken in that foot.”
“You showed no sign of injury,” Stepper said.
“Indeed,” Patron replied with a smile that turned to a grimace. “It would seem that the lessons are coming fast.”
From that day on, Stepper became Patron’s most loyal follower, friend, and steed.
Role in the narrative: I think Stepper and Spellbreaker will be nice foils for one another and add some comic relief. I like the image of a serene knight riding calmly while her sword and horse bicker. Stepper is Patron’s partner, though the fact that she is the rider lead some to believe that Stepper is her possession. When this happens, Patron simply jokes that the tried having Stepper be the rider but it didn’t work out so well.
Abilities: Spellbreaker would be a heck of a sword if he allowed himself to be used as one. Virtually no other weapon could destroy (or even nick) him and he is very sharp. Common or even well-crafted blades and shields could not stand before him in the hands of a skilled swordsperson (and Patron is exceptional). Unfortunately, he doesn’t approve of being used in such a way.
His usefulness to Patron comes from his ability to disrupt spell effects. Most magical effects are “woven” and he’s able to cut the “threads” holding the magic together. He doesn’t actually absorb or destroy the magic – he just undoes the purpose it’s been put to. He is no more dangerous to magical creatures than he is to any creature but he can stop spells in progress and end their effects. So a basilisk might turn someone to stone but Spellbreaker could set that person aright with a tap. If a mage sends a lightning bolt at Patron, Spellbreaker can disrupt it as so much static electricity, and so on.
Inspirations: The acorn thing may have come from Braveheart (I should have remembered about the rock). There are loads of hero horses out there, from Veillantif to Trigger. I’m having trouble thinking of a heroic one that talked, though there must be some in fantasy literature. There are a lot of talking horses out there (e.g., Mr. Ed and My Little Pony), but they tend towards comedic or child-focused. Gaining an ally from besting them (Robin and Little John) or beating a mighty foe through wits are well-traveled tropes.

